Rutgers team stats
2016 season totals across 12 games, beside what opponents did.
General
| Rutgers | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 5:26:00 | 27:10 | 6:34:00 | 32:50 |
| Offensive plays | 821 | 68.4 | 851 | 70.9 |
| Total yards | 3,398 | 283.2 | 5,408 | 450.7 |
| Penalties–yards | 63–516 | — | 70–555 | — |
| First downs | 186 | 15.5 | 242 | 20.2 |
| Third down | 60–19530.8% | — | 70–17440.2% | — |
| Fourth down | 7–1643.8% | — | 11–2152.4% | — |
Passing
| Rutgers | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 159–33247.9% | — | 172–29558.3% | — |
| Passing yards | 1,659 | 138.3 | 2,238 | 186.5 |
| Yards per attempt | 5.0 | — | 7.6 | — |
| Passing TDs | 11 | — | 21 | — |
| Interceptions thrown | 8 | — | 7 | — |
Rushing
| Rutgers | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 489 | 40.8 | 556 | 46.3 |
| Rushing yards | 1,739 | 144.9 | 3,170 | 264.2 |
| Yards per carry | 3.6 | — | 5.7 | — |
| Rushing TDs | 8 | — | 33 | — |
Turnovers
| Rutgers | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 19 | 1.6 | 14 | 1.2 |
| Fumbles lost | 12 | — | 6 | — |
| Interceptions thrown | 8 | — | 7 | — |
Defense and takeaways
| Rutgers | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 21.0 | — | 34.0 | — |
| Tackles for loss | 65.0 | — | 94.0 | — |
| Interceptions | 7 | — | 8 | — |
| Interception yards | 97 | — | 164 | — |
| Interception TDs | 1 | — | 2 | — |
| Fumbles recovered | 3 | — | 10 | — |
Returns
| Rutgers | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 42 | — | 37 | — |
| Kick return yards | 791 | — | 836 | — |
| Yards per kick return | 18.8 | — | 22.6 | — |
| Kick return TDs | 1 | — | 2 | — |
| Punt returns | 28 | — | 35 | — |
| Punt return yards | 168 | — | 366 | — |
| Yards per punt return | 6.0 | — | 10.5 | — |
| Punt return TDs | 1 | — | 2 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.