THIRD AND DATA

Samford game log

2004: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Aug 28vs West Alabama34–20 W—————————————
Sep 4at Georgia Tech7–28 L———————————33%51%
Sep 11vs Furman10–45 L—————————————
Sep 25vs Southeast Missouri State48–51 L—————————————
Oct 2vs Eastern Kentucky36–39 L—————————————
Oct 9at Murray State21–24 L—————————————
Oct 16vs UT Martin34–20 W—————————————
Oct 23vs Tennessee State42–36 W—————————————
Oct 30vs Tennessee Tech20–17 W—————————————
Nov 6at Jacksonville State18–51 L—————————————
Nov 20vs Eastern Illinois14–28 L—————————————
Season11 games4–7—————–—–———————33%51%

Success by play

Each square is one snap, in order. Top row: Samford on offense. Bottom row: the opponent on offense, which is Samford's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:Samford offense 33% (20 of 60)Opponent offense / Samford defense 51% (33 of 65)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
Samford offenseOpponent offense (Samford defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at Georgia Tech

7–28 L · 60 plays to 65
Samford offense 33% (20/60)Georgia Tech offense 51% (33/65)