San Diego State team stats
2006 season totals across 12 games, beside what opponents did.
General
| San Diego State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:37:33 | 18:08 | 3:40:06 | 18:21 |
| Offensive plays | 716 | 59.7 | 783 | 65.3 |
| Total yards | 3,234 | 269.5 | 4,221 | 351.8 |
| Penalties–yards | 68–587 | — | 50–425 | — |
| First downs | 174 | 14.5 | 234 | 19.5 |
| Third down | 55–16234.0% | — | 71–15147.0% | — |
| Fourth down | 9–1752.9% | — | 9–1850.0% | — |
Passing
| San Diego State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 171–29458.2% | — | 175–29559.3% | — |
| Passing yards | 1,950 | 162.5 | 2,162 | 180.2 |
| Yards per attempt | 6.6 | — | 7.3 | — |
| Passing TDs | 5 | — | 22 | — |
| Interceptions thrown | 9 | — | 17 | — |
Rushing
| San Diego State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 422 | 35.2 | 488 | 40.7 |
| Rushing yards | 1,430 | 119.2 | 2,161 | 180.1 |
| Yards per carry | 3.4 | — | 4.4 | — |
| Rushing TDs | 8 | — | 14 | — |
Turnovers
| San Diego State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 25 | 2.1 | 19 | 1.6 |
| Fumbles lost | 8 | — | 10 | — |
| Interceptions thrown | 9 | — | 17 | — |
Defense and takeaways
| San Diego State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 17 | — | 9 | — |
| Interception yards | 93 | — | 284 | — |
| Interception TDs | 1 | — | 4 | — |
| Fumbles recovered | 10 | — | 8 | — |
Returns
| San Diego State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | — | — | 2 | — |
| Kick return yards | — | — | 55 | — |
| Yards per kick return | — | — | 27.5 | — |
| Kick return TDs | — | — | 0 | — |
| Punt returns | 25 | — | 36 | — |
| Punt return yards | 98 | — | 308 | — |
| Yards per punt return | 3.9 | — | 8.6 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.