THIRD AND DATA

South Carolina State game log

2007: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Sep 1at Air Force3–34 L———————————26%45%
Sep 8at Bethune-Cookman24–13 W—————————————
Sep 15at South Carolina3–38 L———————————30%50%
Sep 22vs Winston-Salem State20–7 W—————————————
Oct 6at Norfolk State13–20 L—————————————
Oct 13vs Florida A&M49–14 W—————————————
Oct 20at Hampton28–24 W—————————————
Oct 27vs Delaware State16–17 L—————————————
Nov 3at Howard59–21 W—————————————
Nov 10vs Morgan State28–21 W—————————————
Nov 17vs North Carolina A&T51–7 W—————————————
Season11 games7–4—————–—–———————28%47%

Success by play

Each square is one snap, in order. Top row: SC State on offense. Bottom row: the opponent on offense, which is SC State's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:SC State offense 28% (35 of 124)Opponent offense / SC State defense 47% (66 of 139)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
0%25%50%75%100%Air Force: opponent offense 45% of 77Air Force: SC State offense 26% of 61South Carolina: opponent offense 50% of 62South Carolina: SC State offense 30% of 63
SC State offenseOpponent offense (SC State defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at Air Force

3–34 L · 61 plays to 77
SC State offense 26% (16/61)Air Force offense 45% (35/77)

at South Carolina

3–38 L · 63 plays to 62
SC State offense 30% (19/63)South Carolina offense 50% (31/62)