South Carolina team stats
2013 season totals across 13 games, beside what opponents did.
General
| South Carolina | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:58:52 | 32:13 | 6:33:45 | 30:17 |
| Offensive plays | 920 | 70.8 | 833 | 64.1 |
| Total yards | 5,880 | 452.3 | 4,550 | 350.0 |
| Penalties–yards | 68–543 | — | 63–441 | — |
| First downs | 291 | 22.4 | 228 | 17.5 |
| Third down | 79–18043.9% | — | 63–17136.8% | — |
| Fourth down | 21–3070.0% | — | 13–2161.9% | — |
Passing
| South Carolina | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 239–38362.4% | — | 221–36959.9% | — |
| Passing yards | 3,300 | 253.8 | 2,550 | 196.2 |
| Yards per attempt | 8.6 | — | 6.9 | — |
| Passing TDs | 30 | — | 15 | — |
| Interceptions thrown | 18 | — | 4 | — |
Rushing
| South Carolina | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 537 | 41.3 | 464 | 35.7 |
| Rushing yards | 2,580 | 198.5 | 2,000 | 153.8 |
| Yards per carry | 4.8 | — | 4.3 | — |
| Rushing TDs | 27 | — | 16 | — |
Turnovers
| South Carolina | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 17 | 1.3 | 30 | 2.3 |
| Fumbles lost | 13 | — | 12 | — |
| Interceptions thrown | 18 | — | 4 | — |
Defense and takeaways
| South Carolina | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 4 | — | 18 | — |
| Interception yards | 121 | — | 83 | — |
| Interception TDs | 0 | — | 0 | — |
| Fumbles recovered | 12 | — | 13 | — |
Returns
| South Carolina | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 38 | — | 42 | — |
| Kick return yards | 709 | — | 943 | — |
| Yards per kick return | 18.7 | — | 22.5 | — |
| Kick return TDs | 0 | — | 1 | — |
| Punt returns | 22 | — | 11 | — |
| Punt return yards | 83 | — | 93 | — |
| Yards per punt return | 3.8 | — | 8.5 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.