TCU player stats
Every 2007 category, best line first.
Passing
3 players
| Player | C/ATT | YDS | AVG | TD | INT | PCT |
|---|---|---|---|---|---|---|
| Andy DaltonQB | 222–371 | 2459 | 6.6 | 10 | 11 | 59.8% |
| Marcus JacksonQB | 35–69 | 368 | 5.3 | 3 | 1 | 50.7% |
| Jeremy KerleyWR | 2–2 | 54 | 27.0 | 0 | 0 | 100.0% |
Rushing
7 players
| Player | CAR | YDS | AVG | TD | LONG |
|---|---|---|---|---|---|
| Joseph Turner? | 115 | 597 | 5.2 | 6 | 41 |
| Ryan Christian? | 88 | 321 | 3.6 | 2 | 14 |
| Andy DaltonQB | 98 | 232 | 2.4 | 5 | 19 |
| Marcus JacksonQB | 58 | 187 | 3.2 | 2 | 21 |
| Chris Smith? | 8 | 18 | 2.3 | 0 | 6 |
| Jeremy KerleyWR | 6 | 16 | 2.7 | 0 | 8 |
| Marshall NewhouseOT | 1 | 3 | 3.0 | 0 | 3 |
Receiving
8 players
| Player | REC | YDS | AVG | TD | LONG |
|---|---|---|---|---|---|
| Jimmy YoungWR | 23 | 325 | 14.1 | 1 | 70 |
| Ryan Christian? | 18 | 139 | 7.7 | 0 | 25 |
| Jeremy KerleyWR | 9 | 97 | 10.8 | 0 | 29 |
| Bart JohnsonWR | 6 | 63 | 10.5 | 2 | 18 |
| Joseph Turner? | 5 | 41 | 8.2 | 0 | 12 |
| Evan FroschTE | 5 | 35 | 7.0 | 0 | 9 |
| Andy DaltonQB | 1 | 27 | 27.0 | 0 | 27 |
| Curtis ClayWR | 2 | 24 | 12.0 | 0 | 13 |
Interceptions
5 players
| Player | INT | YDS | AVG | TD |
|---|---|---|---|---|
| Rafael PriestCB | 2 | 73 | 36.5 | 0 |
| Robert HensonDT | 2 | 101 | 50.5 | 1 |
| Corderra HunterS | 1 | 0 | 0.0 | 0 |
| Jerry HughesDE | 1 | 0 | 0.0 | 0 |
| Nick SandersCB | 1 | 0 | 0.0 | 0 |
Punting
1 player
| Player | NO | YDS | AVG | TB | IN 20 | LONG |
|---|---|---|---|---|---|---|
| Andy DaltonQB | 2 | 71 | 35.5 | 0 | 0 | 37 |
Punt returns
4 players
| Player | NO | YDS | AVG | TD | LONG |
|---|---|---|---|---|---|
| Daryl WashingtonLB | 2 | 23 | 11.5 | 0 | 14 |
| Bart JohnsonWR | 1 | 17 | 17.0 | 1 | 17 |
| Jeremy KerleyWR | 1 | 0 | 0.0 | 0 | 0 |
| Alex IbiloyeS | 1 | -14 | -14.0 | 0 | -14 |
⚠ INT under Passing is thrown. Under Interceptions it is taken away — two different events, one abbreviation, which is why they are separate blocks rather than neighbouring columns. SACKS and TFL can be halves, because a shared one is credited to both players.