Temple player stats
Every 2008 category, best line first.
Passing
1 player
| Player | C/ATT | YDS | AVG | TD | INT | PCT |
|---|---|---|---|---|---|---|
| Chester StewartQB | 53–106 | 524 | 4.9 | 4 | 7 | 50.0% |
Rushing
7 players
| Player | CAR | YDS | AVG | TD | LONG |
|---|---|---|---|---|---|
| Kee-ayre GriffinDB | 96 | 394 | 4.1 | 5 | 37 |
| Joe JonesWR | 100 | 275 | 2.8 | 1 | 19 |
| Marquise LiverpoolDB | 41 | 126 | 3.1 | 1 | 12 |
| James NixonDB | 19 | 110 | 5.8 | 0 | 43 |
| Chester StewartQB | 51 | 78 | 1.5 | 0 | 22 |
| Ahkeem SmithLB | 11 | 26 | 2.4 | 0 | 6 |
| Jason HarperWR | 5 | 24 | 4.8 | 0 | 18 |
Receiving
10 players
| Player | REC | YDS | AVG | TD | LONG |
|---|---|---|---|---|---|
| Jason HarperWR | 33 | 571 | 17.3 | 3 | 58 |
| Dy'Onne CrudupWR | 15 | 214 | 14.3 | 1 | 29 |
| Marquise LiverpoolDB | 19 | 167 | 8.8 | 0 | 30 |
| Steve ManeriTE | 14 | 150 | 10.7 | 4 | 44 |
| Kee-ayre GriffinDB | 8 | 128 | 16.0 | 0 | 38 |
| Joe JonesWR | 12 | 80 | 6.7 | 1 | 34 |
| James NixonDB | 1 | 46 | 46.0 | 0 | 46 |
| Delano GreenWR | 1 | 20 | 20.0 | 0 | 20 |
| Michael CampbellWR | 1 | 16 | 16.0 | 0 | 16 |
| Jaiquawn JarrettDB | 1 | 4 | 4.0 | 0 | 4 |
Interceptions
4 players
| Player | INT | YDS | AVG | TD |
|---|---|---|---|---|
| Dominique HarrisDB | 3 | 13 | 4.3 | 0 |
| Jaiquawn JarrettDB | 3 | 57 | 19.0 | 0 |
| John HaleyLB | 1 | 0 | 0.0 | 0 |
| Kevin KrobothDB | 1 | 56 | 56.0 | 0 |
Kicking
1 player
| Player | FG | PCT | LONG | XP | PTS |
|---|---|---|---|---|---|
| Jake BrownellP | 8–14 | 57.1% | 45 | 28–31 | 52 |
Punting
1 player
| Player | NO | YDS | AVG | TB | IN 20 | LONG |
|---|---|---|---|---|---|---|
| Jeff WathneP | 65 | 2623 | 40.4 | 0 | 0 | 57 |
Punt returns
3 players
| Player | NO | YDS | AVG | TD | LONG |
|---|---|---|---|---|---|
| Delano GreenWR | 33 | 219 | 6.6 | 0 | 50 |
| Kee-ayre GriffinDB | 1 | 18 | 18.0 | 0 | 18 |
| Joe JonesWR | 2 | 13 | 6.5 | 0 | 17 |
⚠ INT under Passing is thrown. Under Interceptions it is taken away — two different events, one abbreviation, which is why they are separate blocks rather than neighbouring columns. SACKS and TFL can be halves, because a shared one is credited to both players.