Temple team stats
2026 season totals across 4 games, beside what opponents did.
Season
General
| Temple | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 1:57:42 | 29:26 | 2:02:18 | 30:35 |
| Offensive plays | 240 | 60.0 | 261 | 65.3 |
| Total yards | 1,536 | 384.0 | 1,559 | 389.8 |
| Penalties–yards | 18–152 | — | 18–128 | — |
| First downs | 71 | 17.8 | 87 | 21.8 |
| Third down | 19–4839.6% | — | 26–5151.0% | — |
| Fourth down | 5–771.4% | — | 5–955.6% | — |
Passing
| Temple | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 45–8155.6% | — | 78–11567.8% | — |
| Passing yards | 655 | 163.8 | 928 | 232.0 |
| Yards per attempt | 8.1 | — | 8.1 | — |
| Passing TDs | 6 | — | 8 | — |
| Interceptions thrown | 2 | — | 1 | — |
Rushing
| Temple | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 159 | 39.8 | 146 | 36.5 |
| Rushing yards | 881 | 220.3 | 631 | 157.8 |
| Yards per carry | 5.5 | — | 4.3 | — |
| Rushing TDs | 6 | — | 7 | — |
Turnovers
| Temple | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 3 | 0.8 | 4 | 1.0 |
| Fumbles lost | 2 | — | 2 | — |
| Interceptions thrown | 2 | — | 1 | — |
Defense and takeaways
| Temple | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 3.0 | — | 7.0 | — |
| Tackles for loss | 10.0 | — | 9.0 | — |
| Interceptions | 1 | — | 2 | — |
| Interception yards | 98 | — | 13 | — |
| Interception TDs | 2 | — | 0 | — |
| Fumbles recovered | 2 | — | 2 | — |
Returns
| Temple | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 8 | — | 4 | — |
| Kick return yards | 157 | — | 53 | — |
| Yards per kick return | 19.6 | — | 13.3 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 6 | — | 4 | — |
| Punt return yards | 90 | — | 36 | — |
| Yards per punt return | 15.0 | — | 9.0 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.