Tennessee player stats
Every 2007 category, best line first.
Passing
2 players
| Player | C/ATT | YDS | AVG | TD | INT | PCT |
|---|---|---|---|---|---|---|
| Jonathan CromptonQB | 7–12 | 97 | 8.1 | 1 | 2 | 58.3% |
| Eric BerryDB | 1–2 | 9 | 4.5 | 0 | 1 | 50.0% |
Rushing
6 players
| Player | CAR | YDS | AVG | TD | LONG |
|---|---|---|---|---|---|
| Montario HardestyRB | 89 | 373 | 4.2 | 3 | 26 |
| Lennon CreerRB | 36 | 214 | 5.9 | 1 | 38 |
| Gerald JonesWR | 8 | 58 | 7.3 | 2 | 20 |
| Quintin HancockWR | 1 | 6 | 6.0 | 0 | 6 |
| Brent VinsonDB | 1 | -9 | -9.0 | 0 | 0 |
| Jonathan CromptonQB | 4 | -9 | -2.3 | 0 | 0 |
Receiving
9 players
| Player | REC | YDS | AVG | TD | LONG |
|---|---|---|---|---|---|
| Austin RogersWR | 56 | 624 | 11.1 | 4 | 32 |
| Denarius MooreWR | 14 | 212 | 15.1 | 0 | 40 |
| Quintin HancockWR | 16 | 165 | 10.3 | 3 | 40 |
| Gerald JonesWR | 11 | 110 | 10.0 | 1 | 20 |
| Montario HardestyRB | 3 | 25 | 8.3 | 0 | 21 |
| Jeff CottamTE | 4 | 19 | 4.8 | 1 | 13 |
| Lennon CreerRB | 2 | 13 | 6.5 | 0 | 7 |
| Luke StockerTE | 4 | 11 | 2.8 | 1 | 6 |
| Daniel LincolnPK | 1 | 3 | 3.0 | 0 | 3 |
Interceptions
4 players
| Player | INT | YDS | AVG | TD |
|---|---|---|---|---|
| Eric BerryDB | 5 | 222 | 44.4 | 1 |
| Brent VinsonDB | 1 | 0 | 0.0 | 0 |
| Marsalous JohnsonDB | 1 | 28 | 28.0 | 0 |
| Rico McCoyLB | 1 | 0 | 0.0 | 0 |
Kicking
1 player
| Player | FG | PCT | LONG | XP | PTS |
|---|---|---|---|---|---|
| Daniel LincolnPK | 21–29 | 72.4% | 48 | 52–53 | 111 |
Punting
1 player
| Player | NO | YDS | AVG | TB | IN 20 | LONG |
|---|---|---|---|---|---|---|
| Chad CunninghamP | 3 | 122 | 40.7 | 0 | 0 | 46 |
Kick returns
1 player
| Player | NO | YDS | AVG | TD | LONG |
|---|---|---|---|---|---|
| Dennis RoganDB | 1 | 25 | 25.0 | 0 | 25 |
Punt returns
2 players
| Player | NO | YDS | AVG | TD | LONG |
|---|---|---|---|---|---|
| Dennis RoganDB | 21 | 165 | 7.9 | 0 | 45 |
| Austin RogersWR | 2 | 6 | 3.0 | 0 | 6 |
⚠ INT under Passing is thrown. Under Interceptions it is taken away — two different events, one abbreviation, which is why they are separate blocks rather than neighbouring columns. SACKS and TFL can be halves, because a shared one is credited to both players.