Texas Tech team stats
2006 season totals across 13 games, beside what opponents did.
General
| Texas Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:52:10 | 17:52 | 4:27:41 | 20:35 |
| Offensive plays | 874 | 67.2 | 876 | 67.4 |
| Total yards | 5,347 | 411.3 | 4,114 | 316.5 |
| Penalties–yards | 95–833 | — | 70–613 | — |
| First downs | 310 | 23.8 | 253 | 19.5 |
| Third down | 55–14936.9% | — | 73–17940.8% | — |
| Fourth down | 11–2347.8% | — | 8–1457.1% | — |
Passing
| Texas Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 437–65466.8% | — | 213–36558.4% | — |
| Passing yards | 4,908 | 377.5 | 2,436 | 187.4 |
| Yards per attempt | 7.5 | — | 6.7 | — |
| Passing TDs | 39 | — | 19 | — |
| Interceptions thrown | 11 | — | 11 | — |
Rushing
| Texas Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 220 | 16.9 | 511 | 39.3 |
| Rushing yards | 1,020 | 78.5 | 1,964 | 151.1 |
| Yards per carry | 4.6 | — | 3.8 | — |
| Rushing TDs | 13 | — | 17 | — |
Turnovers
| Texas Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 29 | 2.2 | 24 | 1.8 |
| Fumbles lost | 18 | — | 13 | — |
| Interceptions thrown | 11 | — | 11 | — |
Defense and takeaways
| Texas Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 11 | — | 11 | — |
| Interception yards | 187 | — | 94 | — |
| Interception TDs | 2 | — | 2 | — |
| Fumbles recovered | 13 | — | 18 | — |
Returns
| Texas Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 3 | — | 6 | — |
| Kick return yards | 41 | — | 131 | — |
| Yards per kick return | 13.7 | — | 21.8 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 45 | — | 33 | — |
| Punt return yards | 374 | — | 128 | — |
| Yards per punt return | 8.3 | — | 3.9 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.