Texas Tech team stats
2010 season totals across 13 games, beside what opponents did.
General
| Texas Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:46:57 | 17:27 | 4:19:46 | 19:59 |
| Offensive plays | 1,054 | 81.1 | 1,029 | 79.2 |
| Total yards | 5,983 | 460.2 | 5,932 | 456.3 |
| Penalties–yards | 77–776 | — | 95–868 | — |
| First downs | 323 | 24.8 | 306 | 23.5 |
| Third down | 93–21044.3% | — | 73–20435.8% | — |
| Fourth down | 11–2544.0% | — | 19–3652.8% | — |
Passing
| Texas Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 406–61765.8% | — | 317–52061.0% | — |
| Passing yards | 4,335 | 333.5 | 3,997 | 307.5 |
| Yards per attempt | 7.0 | — | 7.7 | — |
| Passing TDs | 39 | — | 28 | — |
| Interceptions thrown | 15 | — | 11 | — |
Rushing
| Texas Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 437 | 33.6 | 509 | 39.2 |
| Rushing yards | 1,837 | 141.3 | 2,113 | 162.5 |
| Yards per carry | 4.2 | — | 4.2 | — |
| Rushing TDs | 17 | — | 20 | — |
Turnovers
| Texas Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 27 | 2.1 | 23 | 1.8 |
| Fumbles lost | 16 | — | 8 | — |
| Interceptions thrown | 15 | — | 11 | — |
Defense and takeaways
| Texas Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 11 | — | 15 | — |
| Interception yards | 250 | — | 234 | — |
| Interception TDs | 1 | — | 1 | — |
| Fumbles recovered | 8 | — | 16 | — |
Returns
| Texas Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 60 | — | 51 | — |
| Kick return yards | 1,319 | — | 1,057 | — |
| Yards per kick return | 22.0 | — | 20.7 | — |
| Kick return TDs | 0 | — | 2 | — |
| Punt returns | 34 | — | 37 | — |
| Punt return yards | 119 | — | 127 | — |
| Yards per punt return | 3.5 | — | 3.4 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.