Texas player stats
Every 2008 category, best line first.
Passing
3 players
| Player | C/ATT | YDS | AVG | TD | INT | PCT |
|---|---|---|---|---|---|---|
| Colt McCoyQB | 332–433 | 3859 | 8.9 | 34 | 8 | 76.7% |
| John ChilesWR | 11–13 | 149 | 11.5 | 2 | 0 | 84.6% |
| Jordan ShipleyWR | 0–1 | 0 | 0.0 | 0 | 0 | 0.0% |
Rushing
6 players
| Player | CAR | YDS | AVG | TD | LONG |
|---|---|---|---|---|---|
| Colt McCoyQB | 136 | 561 | 4.1 | 11 | 35 |
| Vondrell McGeeRB | 88 | 376 | 4.3 | 4 | 21 |
| Cody JohnsonRB | 76 | 338 | 4.4 | 12 | 61 |
| John ChilesWR | 45 | 131 | 2.9 | 2 | 25 |
| Jeremy HillsRB | 16 | 84 | 5.3 | 0 | 32 |
| Jordan ShipleyWR | 4 | 32 | 8.0 | 0 | 17 |
Receiving
9 players
| Player | REC | YDS | AVG | TD | LONG |
|---|---|---|---|---|---|
| Jordan ShipleyWR | 89 | 1060 | 11.9 | 11 | 68 |
| Malcolm WilliamsWR | 17 | 304 | 17.9 | 3 | 91 |
| James KirkendollWR | 21 | 221 | 10.5 | 1 | 29 |
| Blaine IrbyTE | 10 | 95 | 9.5 | 2 | 23 |
| Dan BucknerWR | 5 | 84 | 16.8 | 2 | 51 |
| Vondrell McGeeRB | 9 | 49 | 5.4 | 0 | 14 |
| Ian HarrisTE | 1 | 7 | 7.0 | 0 | 7 |
| John ChilesWR | 1 | 6 | 6.0 | 0 | 6 |
| Greg SmithTE | 2 | 4 | 2.0 | 1 | 3 |
Interceptions
1 player
| Player | INT | YDS | AVG | TD |
|---|---|---|---|---|
| Earl ThomasS | 2 | 0 | 0.0 | 0 |
Kicking
2 players
| Player | FG | PCT | LONG | XP | PTS |
|---|---|---|---|---|---|
| Hunter LawrencePK | 10–12 | 83.3% | 46 | 60–60 | 90 |
| Ryan BaileyPK | 1–2 | 50.0% | 30 | 12–12 | 15 |
Punting
4 players
| Player | NO | YDS | AVG | TB | IN 20 | LONG |
|---|---|---|---|---|---|---|
| John GoldP | 21 | 945 | 45.0 | 0 | 0 | 59 |
| Justin TuckerPK | 14 | 633 | 45.2 | 0 | 0 | 67 |
| Trevor GerlandP | 3 | 121 | 40.3 | 0 | 0 | 51 |
| Colt McCoyQB | 2 | 69 | 34.5 | 0 | 0 | 44 |
Punt returns
3 players
| Player | NO | YDS | AVG | TD | LONG |
|---|---|---|---|---|---|
| Jordan ShipleyWR | 14 | 64 | 4.6 | 1 | 45 |
| Earl ThomasS | 1 | 4 | 4.0 | 0 | 4 |
| Curtis Brown? | 2 | 0 | 0.0 | 0 | 0 |
⚠ INT under Passing is thrown. Under Interceptions it is taken away — two different events, one abbreviation, which is why they are separate blocks rather than neighbouring columns. SACKS and TFL can be halves, because a shared one is credited to both players.