THIRD AND DATA

The Citadel game log

2013: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Aug 31vs Charleston Southern29–32 L—————————————
Sep 7vs Wofford10–21 L—————————————
Sep 14at Western Carolina28–21 W—————————————
Sep 21vs Old Dominion58–59 L———————————51%59%
Sep 28vs Furman17–24 L—————————————
Oct 5vs App State31–28 W—————————————
Oct 12at Georgia Southern21–28 L—————————————
Oct 26at Chattanooga24–28 L—————————————
Nov 2vs Samford28–26 W—————————————
Nov 9at Elon35–10 W—————————————
Nov 16vs VMI31–10 W—————————————
Nov 23at #8 Clemson6–52 L———————————32%55%
Season12 games5–7—————–—–———————42%57%

Success by play

Each square is one snap, in order. Top row: The Citadel on offense. Bottom row: the opponent on offense, which is The Citadel's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:The Citadel offense 42% (55 of 130)Opponent offense / The Citadel defense 57% (85 of 149)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
0%25%50%75%100%Old Dominion: opponent offense 59% of 75Old Dominion: The Citadel offense 51% of 68#8 Clemson: opponent offense 55% of 74#8 Clemson: The Citadel offense 32% of 62
The Citadel offenseOpponent offense (The Citadel defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

vs Old Dominion

58–59 L · 68 plays to 75
The Citadel offense 51% (35/68)Old Dominion offense 59% (44/75)

at #8 Clemson

6–52 L · 62 plays to 74
The Citadel offense 32% (20/62)Clemson offense 55% (41/74)