THIRD AND DATA

Thomas More game log

2026: every game, then every offensive snap for both sides.

Season
‹

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Aug 29at Wheeling10–27 L—————————————
Sep 12at Dayton7–30 L512224.419–8219–32–140122–110–023–1623:1427%45%
Sep 19at Tiffin14–38 L—————————————
Sep 26at Hillsdale7–38 L—————————————
Oct 3vs Walsh24–21 W—————————————
Oct 10at Ohio Dominican24–34 L—————————————
Oct 17vs Ashland10–48 L—————————————
Oct 24at Lake Erie15–14 W—————————————
Oct 31vs Findlay0–49 L—————————————
Season9 games2–7512224.419–8219–32–140122–110–023–1623:1427%45%

Success rate

Thomas More on offense, and what its defense allowed. Same rule as the table above.

Success rate by game27.5% · 45.5%
27
45
@ Wheeling
@ Dayton
@ Tiffin
@ Hillsdale
Walsh
@ Ohio Dominican
Ashland
@ Lake Erie
Findlay
Northwood
Kentucky Wesleyan

Against Power 4 opponents (bold): offense —, defense allows —.

Success by play

Each square is one snap, in order. Top row: Thomas More on offense. Bottom row: the opponent on offense, which is Thomas More's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:Thomas More offense 27% (14 of 51)Opponent offense / Thomas More defense 45% (30 of 66)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
0%25%50%75%100%Dayton: opponent offense 45% of 66Dayton: Thomas More offense 27% of 51
Thomas More offenseOpponent offense (Thomas More defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at Dayton

7–30 L · 51 plays to 66
Thomas More offense 27% (14/51)Dayton offense 45% (30/66)