Troy player stats

Every 2014 category, best line first.

Season
‹
›Current

Passing

5 players

PlayerC/ATTYDSAVGTDINTPCT
Brandon SilversQB191–27118326.811370.5%
Dontreal PruittQB44–775336.91157.1%
Dallas TidwellQB3–6162.70050.0%
K.D. EdenfieldWR0–100.0000.0%
Kinderick DentWR0–100.0000.0%

Rushing

14 players

PlayerCARYDSAVGTDLONG
Brandon BurksRB965846.1353
Jordan ChunnRB1115094.6627
Khary FranklinRB733675.0332
Brandon SilversQB1001962.0530
Dontreal PruittQB27873.2015
Chandler WorthyWR12554.6014
Tim LongmireRB14443.1014
Josh AndersonRB10434.3111
John JohnsonWR33010.0013
Keith JohnsonRB3299.7016
Jarvis BentleyWR11919.0019
Teddy RubenWR492.3014
Bryan HolmesWR144.004
Marquell BeckwithRB4-1-0.304

Receiving

21 players

PlayerRECYDSAVGTDLONG
Bryan HolmesWR3446013.5551
Chandler WorthyWR444289.7342
Teddy RubenWR1521214.1139
Brandon BurksRB231817.9153
B.J. ChittyWR211667.9233
K.D. EdenfieldWR211477.0025
Khary FranklinRB151419.4030
John JohnsonWR11999.0049
Kinderick DentWR79213.1019
Trey PageWR56412.8034
Jalen HarrisCB6589.7027
Brandon BrooksWR45513.8031
Jarvis BentleyWR9556.1013
Clark QuisenberryWR34414.7027
Tommy BlevinsTE24020.0021
Tim LongmireRB33010.0012
Emanuel ThompsonWR3289.3013
Josh AndersonRB3289.3018
Jordan ChunnRB4205.0010
Cameron PetersonWR2189.009
Nyck YoungWR3155.007

Interceptions

4 players

PlayerINTYDSAVGTD
Montres KitchensS68013.31
Femi OdaiboDB3144.70
Ethan DavisCB111.00
JaQuadrian LewisS100.00

Kicking

2 players

PlayerFGPCTLONGXPPTS
Ryan KayPK10–1471.4%4730–3060
Jed SolomonPK0–0—02–22

Punting

1 player

PlayerNOYDSAVGTBIN 20LONG
Ryan KayPK62247940.022256

Kick returns

7 players

PlayerNOYDSAVGTDLONG
Chandler WorthyWR2770426.1299
Teddy RubenWR1932116.9031
Tommy BlevinsTE34515.0023
Andre FlakesDB22512.5023
Bryan HolmesWR12222.0022
John JohnsonWR12121.0021
Montres KitchensS11919.0019

Punt returns

2 players

PlayerNOYDSAVGTDLONG
Teddy RubenWR5499.8018
Bryan HolmesWR4102.508

⚠ INT under Passing is thrown. Under Interceptions it is taken away — two different events, one abbreviation, which is why they are separate blocks rather than neighbouring columns. SACKS and TFL can be halves, because a shared one is credited to both players.