Tulane team stats
2020 season totals across 12 games, beside what opponents did.
General
| Tulane | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 5:42:06 | 28:31 | 6:10:08 | 30:51 |
| Offensive plays | 828 | 69.0 | 898 | 74.8 |
| Total yards | 4,725 | 393.8 | 5,083 | 423.6 |
| Penalties–yards | 74–607 | — | 68–589 | — |
| First downs | 258 | 21.5 | 253 | 21.1 |
| Third down | 52–15034.7% | — | 79–19640.3% | — |
| Fourth down | 12–2254.5% | — | 16–3348.5% | — |
Passing
| Tulane | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 165–31352.7% | — | 238–39460.4% | — |
| Passing yards | 2,119 | 176.6 | 3,353 | 279.4 |
| Yards per attempt | 6.8 | — | 8.5 | — |
| Passing TDs | 21 | — | 27 | — |
| Interceptions thrown | 9 | — | 10 | — |
Rushing
| Tulane | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 515 | 42.9 | 504 | 42.0 |
| Rushing yards | 2,606 | 217.2 | 1,730 | 144.2 |
| Yards per carry | 5.1 | — | 3.4 | — |
| Rushing TDs | 32 | — | 16 | — |
Turnovers
| Tulane | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 14 | 1.2 | 19 | 1.6 |
| Fumbles lost | 4 | — | 10 | — |
| Interceptions thrown | 9 | — | 10 | — |
Defense and takeaways
| Tulane | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 35.0 | — | 34.0 | — |
| Tackles for loss | 101.0 | — | 82.0 | — |
| Interceptions | 10 | — | 9 | — |
| Interception yards | 142 | — | 198 | — |
| Interception TDs | 1 | — | 1 | — |
| Fumbles recovered | 10 | — | 4 | — |
Returns
| Tulane | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 25 | — | 32 | — |
| Kick return yards | 602 | — | 632 | — |
| Yards per kick return | 24.1 | — | 19.8 | — |
| Kick return TDs | 0 | — | 1 | — |
| Punt returns | 20 | — | 22 | — |
| Punt return yards | 253 | — | 151 | — |
| Yards per punt return | 12.7 | — | 6.9 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.