Tulsa team stats
2026 season totals across 4 games, beside what opponents did.
Season
General
| Tulsa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 1:51:24 | 27:51 | 2:08:36 | 32:09 |
| Offensive plays | 255 | 63.8 | 302 | 75.5 |
| Total yards | 1,419 | 354.8 | 1,468 | 367.0 |
| Penalties–yards | 24–215 | — | 22–215 | — |
| First downs | 68 | 17.0 | 86 | 21.5 |
| Third down | 15–5527.3% | — | 22–6136.1% | — |
| Fourth down | 9–1275.0% | — | 2–1118.2% | — |
Passing
| Tulsa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 67–11558.3% | — | 96–15960.4% | — |
| Passing yards | 693 | 173.3 | 1,029 | 257.3 |
| Yards per attempt | 6.0 | — | 6.5 | — |
| Passing TDs | 4 | — | 4 | — |
| Interceptions thrown | 4 | — | 1 | — |
Rushing
| Tulsa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 140 | 35.0 | 143 | 35.8 |
| Rushing yards | 726 | 181.5 | 439 | 109.8 |
| Yards per carry | 5.2 | — | 3.1 | — |
| Rushing TDs | 8 | — | 2 | — |
Turnovers
| Tulsa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 4 | 1.0 | 7 | 1.8 |
| Fumbles lost | 3 | — | 3 | — |
| Interceptions thrown | 4 | — | 1 | — |
Defense and takeaways
| Tulsa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 13.0 | — | 6.0 | — |
| Tackles for loss | 22.0 | — | 15.0 | — |
| Interceptions | 1 | — | 4 | — |
| Interception yards | 22 | — | 0 | — |
| Interception TDs | 0 | — | 0 | — |
| Fumbles recovered | 3 | — | 3 | — |
Returns
| Tulsa | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 7 | — | 6 | — |
| Kick return yards | 194 | — | 137 | — |
| Yards per kick return | 27.7 | — | 22.8 | — |
| Kick return TDs | 1 | — | 0 | — |
| Punt returns | 5 | — | 6 | — |
| Punt return yards | 25 | — | 15 | — |
| Yards per punt return | 5.0 | — | 2.5 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.