UCF game log

2001: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Sep 1at Clemson13–21 L———————————43%34%
Sep 8at #18 Syracuse10–21 L—————————————
Sep 22at Tulane36–29 W—————————————
Sep 29at #15 Virginia Tech14–46 L———————————37%36%
Oct 6vs UAB24–7 W—————————————
Oct 13vs Liberty63–0 W—————————————
Oct 20vs UL Monroe38–6 W—————————————
Oct 27at Utah State27–30 L—————————————
Nov 3vs Akron57–17 W—————————————
Nov 10at Arkansas20–27 L———————————39%33%
Nov 24vs Louisiana31–0 W—————————————
Season11 games6–5—————–—–———————40%35%

Success by play

Each square is one snap, in order. Top row: UCF on offense. Bottom row: the opponent on offense, which is UCF's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:UCF offense 40% (77 of 193)Opponent offense / UCF defense 35% (66 of 191)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
0%25%50%75%100%Clemson: opponent offense 34% of 62Clemson: UCF offense 43% of 68#15 Virginia Tech: opponent offense 36% of 77#15 Virginia Tech: UCF offense 37% of 59Arkansas: opponent offense 33% of 52Arkansas: UCF offense 39% of 66
UCF offenseOpponent offense (UCF defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at Clemson

13–21 L · 68 plays to 62
UCF offense 43% (29/68)Clemson offense 34% (21/62)

at #15 Virginia Tech

14–46 L · 59 plays to 77
UCF offense 37% (22/59)Virginia Tech offense 36% (28/77)

at Arkansas

20–27 L · 66 plays to 52
UCF offense 39% (26/66)Arkansas offense 33% (17/52)