UCF game log
2001: every game, then every offensive snap for both sides.
Game log
Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.
Success by play
Each square is one snap, in order. Top row: UCF on offense. Bottom row: the opponent on offense, which is UCF's defense in the mirror.
Down
Play
Min to go
Player
Season, current filters:UCF offense 40% (77 of 193)Opponent offense / UCF defense 35% (66 of 191)
SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
Success rate by player
PlayerSuccess · snaps
No player qualifies under these filters.
at Clemson
13–21 L · 68 plays to 62UCF offense 43% (29/68)Clemson offense 34% (21/62)
UCF offense
43%
29 of 68 plays
Play #
Clemson offenseUCF defense
34%
21 of 62 plays
at #15 Virginia Tech
14–46 L · 59 plays to 77UCF offense 37% (22/59)Virginia Tech offense 36% (28/77)
UCF offense
37%
22 of 59 plays
Play #
Virginia Tech offenseUCF defense
36%
28 of 77 plays
at Arkansas
20–27 L · 66 plays to 52UCF offense 39% (26/66)Arkansas offense 33% (17/52)
UCF offense
39%
26 of 66 plays
Play #
Arkansas offenseUCF defense
33%
17 of 52 plays