UCF team stats
2016 season totals across 13 games, beside what opponents did.
General
| UCF | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 5:57:05 | 27:28 | 7:02:55 | 32:32 |
| Offensive plays | 974 | 74.9 | 1,008 | 77.5 |
| Total yards | 4,565 | 351.2 | 4,814 | 370.3 |
| Penalties–yards | 91–729 | — | 80–741 | — |
| First downs | 249 | 19.2 | 254 | 19.5 |
| Third down | 63–21429.4% | — | 63–22028.6% | — |
| Fourth down | 15–3542.9% | — | 14–3145.2% | — |
Passing
| UCF | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 244–44854.5% | — | 223–43251.6% | — |
| Passing yards | 2,726 | 209.7 | 2,610 | 200.8 |
| Yards per attempt | 6.1 | — | 6.0 | — |
| Passing TDs | 14 | — | 16 | — |
| Interceptions thrown | 15 | — | 9 | — |
Rushing
| UCF | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 526 | 40.5 | 576 | 44.3 |
| Rushing yards | 1,839 | 141.5 | 2,204 | 169.5 |
| Yards per carry | 3.5 | — | 3.8 | — |
| Rushing TDs | 25 | — | 22 | — |
Turnovers
| UCF | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 25 | 1.9 | 26 | 2.0 |
| Fumbles lost | 16 | — | 11 | — |
| Interceptions thrown | 15 | — | 9 | — |
Defense and takeaways
| UCF | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 37.0 | — | 35.0 | — |
| Tackles for loss | 101.0 | — | 109.0 | — |
| Interceptions | 9 | — | 15 | — |
| Interception yards | 295 | — | 81 | — |
| Interception TDs | 4 | — | 0 | — |
| Fumbles recovered | 11 | — | 16 | — |
Returns
| UCF | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 40 | — | 32 | — |
| Kick return yards | 838 | — | 634 | — |
| Yards per kick return | 20.9 | — | 19.8 | — |
| Kick return TDs | 1 | — | 0 | — |
| Punt returns | 29 | — | 19 | — |
| Punt return yards | 203 | — | 191 | — |
| Yards per punt return | 7.0 | — | 10.1 | — |
| Punt return TDs | 1 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.