UCF game log

2022 vs Power 5: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Sep 9vs Louisville14–20 L723394.738–20816–34–131184–160–2111–11127:4635%35%
Sep 24vs Georgia Tech27–10 W733334.656–2848–17–49245–162–223–3033:3741%33%
Dec 28vs Duke13–30 L713264.636–12822–35–198215–142–423–2725:3345%43%
Season3 games1–22169984.6130–62046–86–3786314–464–8517–1681:26:5640%37%

Success by play

Each square is one snap, in order. Top row: UCF on offense. Bottom row: the opponent on offense, which is UCF's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:UCF offense 40% (85 of 211)Opponent offense / UCF defense 37% (77 of 206)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
0%25%50%75%100%Louisville: opponent offense 35% of 74Louisville: UCF offense 35% of 72Georgia Tech: opponent offense 33% of 63Georgia Tech: UCF offense 41% of 68Duke: opponent offense 43% of 69Duke: UCF offense 45% of 71
UCF offenseOpponent offense (UCF defense)
Successful snaps by player
PlayerSuccessful · rate of snaps

vs Louisville

14–20 L · 72 plays to 74
UCF offense 35% (25/72)Louisville offense 35% (26/74)

vs Georgia Tech

27–10 W · 68 plays to 63
UCF offense 41% (28/68)Georgia Tech offense 33% (21/63)

vs Duke

13–30 L · 71 plays to 69
UCF offense 45% (32/71)Duke offense 43% (30/69)