UL Monroe team stats
2006 season totals across 12 games, beside what opponents did.
General
| UL Monroe | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:52:10 | 19:21 | 3:48:45 | 19:04 |
| Offensive plays | 757 | 63.1 | 784 | 65.3 |
| Total yards | 3,913 | 326.1 | 3,730 | 310.8 |
| Penalties–yards | 85–648 | — | 69–537 | — |
| First downs | 209 | 17.4 | 222 | 18.5 |
| Third down | 61–15539.4% | — | 55–13939.6% | — |
| Fourth down | 7–2035.0% | — | 11–2250.0% | — |
Passing
| UL Monroe | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 178–31257.1% | — | 214–36059.4% | — |
| Passing yards | 2,368 | 197.3 | 2,456 | 204.7 |
| Yards per attempt | 7.6 | — | 6.8 | — |
| Passing TDs | 10 | — | 15 | — |
| Interceptions thrown | 19 | — | 13 | — |
Rushing
| UL Monroe | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 445 | 37.1 | 424 | 35.3 |
| Rushing yards | 1,863 | 155.3 | 1,805 | 150.4 |
| Yards per carry | 4.2 | — | 4.3 | — |
| Rushing TDs | 19 | — | 18 | — |
Turnovers
| UL Monroe | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 25 | 2.1 | 35 | 2.9 |
| Fumbles lost | 10 | — | 16 | — |
| Interceptions thrown | 19 | — | 13 | — |
Defense and takeaways
| UL Monroe | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 15 | — | 19 | — |
| Interception yards | 248 | — | 65 | — |
| Interception TDs | 2 | — | 0 | — |
| Fumbles recovered | 16 | — | 10 | — |
Returns
| UL Monroe | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 3 | — | 3 | — |
| Kick return yards | 80 | — | 60 | — |
| Yards per kick return | 26.7 | — | 20.0 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 31 | — | 22 | — |
| Punt return yards | 78 | — | 232 | — |
| Yards per punt return | 2.5 | — | 10.5 | — |
| Punt return TDs | 0 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.