USC game log

2002: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Sep 2vs #19 Auburn24–17 W—————————————
Sep 14at #14 Colorado40–3 W—————————————
Sep 21at #6 Kansas State20–27 L—————————————
Sep 28vs Oregon State22–0 W—————————————
Oct 5at #7 Washington State27–30 L—————————————
Oct 12vs California30–28 W—————————————
Oct 19vs Washington41–21 W—————————————
Oct 26at Oregon44–33 W—————————————
Nov 9at Stanford49–17 W—————————————
Nov 16vs Arizona State34–13 W—————————————
Nov 23at UCLA52–21 W—————————————
Nov 30vs #11 Notre Dame44–13 W—————————————
Jan 2vs #3 Iowa38–17 W———————————55%40%
Season13 games11–2—————–—–———————55%40%

Success by play

Each square is one snap, in order. Top row: USC on offense. Bottom row: the opponent on offense, which is USC's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:USC offense 55% (44 of 80)Opponent offense / USC defense 40% (23 of 57)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
USC offenseOpponent offense (USC defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

vs #3 Iowa

38–17 W · 80 plays to 57
USC offense 55% (44/80)Iowa offense 40% (23/57)