USC team stats
2026 season totals across 5 games, beside what opponents did.
Season
General
| USC | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 2:44:41 | 32:56 | 2:15:19 | 27:04 |
| Offensive plays | 353 | 70.6 | 289 | 57.8 |
| Total yards | 2,447 | 489.4 | 1,774 | 354.8 |
| Penalties–yards | 32–271 | — | 20–174 | — |
| First downs | 131 | 26.2 | 95 | 19.0 |
| Third down | 32–5756.1% | — | 22–5440.7% | — |
| Fourth down | 8–1266.7% | — | 5–862.5% | — |
Passing
| USC | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 122–17270.9% | — | 90–14163.8% | — |
| Passing yards | 1,625 | 325.0 | 1,181 | 236.2 |
| Yards per attempt | 9.4 | — | 8.4 | — |
| Passing TDs | 14 | — | 8 | — |
| Interceptions thrown | 3 | — | 3 | — |
Rushing
| USC | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 181 | 36.2 | 148 | 29.6 |
| Rushing yards | 822 | 164.4 | 593 | 118.6 |
| Yards per carry | 4.5 | — | 4.0 | — |
| Rushing TDs | 10 | — | 9 | — |
Turnovers
| USC | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 5 | 1.0 | 4 | 0.8 |
| Fumbles lost | 2 | — | 1 | — |
| Interceptions thrown | 3 | — | 3 | — |
Defense and takeaways
| USC | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 8.0 | — | 5.0 | — |
| Tackles for loss | 20.0 | — | 13.0 | — |
| Interceptions | 3 | — | 3 | — |
| Interception yards | 115 | — | 11 | — |
| Interception TDs | 1 | — | 0 | — |
| Fumbles recovered | 1 | — | 2 | — |
Returns
| USC | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 10 | — | 7 | — |
| Kick return yards | 170 | — | 134 | — |
| Yards per kick return | 17.0 | — | 19.1 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 9 | — | 1 | — |
| Punt return yards | 180 | — | 2 | — |
| Yards per punt return | 20.0 | — | 2.0 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.