Utah State team stats
2006 season totals across 12 games, beside what opponents did.
General
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:27:47 | 17:19 | 3:24:16 | 17:01 |
| Offensive plays | 688 | 57.3 | 701 | 58.4 |
| Total yards | 2,955 | 246.3 | 4,831 | 402.6 |
| Penalties–yards | 62–523 | — | 62–609 | — |
| First downs | 162 | 13.5 | 239 | 19.9 |
| Third down | 43–15228.3% | — | 63–13447.0% | — |
| Fourth down | 6–1833.3% | — | 12–1866.7% | — |
Passing
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 150–28153.4% | — | 188–29264.4% | — |
| Passing yards | 1,700 | 141.7 | 2,923 | 243.6 |
| Yards per attempt | 6.0 | — | 10.0 | — |
| Passing TDs | 9 | — | 30 | — |
| Interceptions thrown | 6 | — | 13 | — |
Rushing
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 407 | 33.9 | 409 | 34.1 |
| Rushing yards | 1,333 | 111.1 | 2,087 | 173.9 |
| Yards per carry | 3.3 | — | 5.1 | — |
| Rushing TDs | 6 | — | 22 | — |
Turnovers
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 21 | 1.8 | 19 | 1.6 |
| Fumbles lost | 8 | — | 13 | — |
| Interceptions thrown | 6 | — | 13 | — |
Defense and takeaways
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 13 | — | 6 | — |
| Interception yards | 61 | — | 326 | — |
| Interception TDs | 1 | — | 4 | — |
| Fumbles recovered | 13 | — | 8 | — |
Returns
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Punt returns | 20 | — | 48 | — |
| Punt return yards | 76 | — | 307 | — |
| Yards per punt return | 3.8 | — | 6.4 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.