Utah State team stats
2008 season totals across 12 games, beside what opponents did.
General
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:25:38 | 17:08 | 3:48:43 | 19:04 |
| Offensive plays | 779 | 64.9 | 851 | 70.9 |
| Total yards | 4,011 | 334.3 | 4,952 | 412.7 |
| Penalties–yards | 86–781 | — | 84–760 | — |
| First downs | 210 | 17.5 | 267 | 22.3 |
| Third down | 56–17032.9% | — | 80–17346.2% | — |
| Fourth down | 16–2369.6% | — | 11–2250.0% | — |
Passing
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 193–34256.4% | — | 270–42064.3% | — |
| Passing yards | 2,570 | 214.2 | 3,140 | 261.7 |
| Yards per attempt | 7.5 | — | 7.5 | — |
| Passing TDs | 16 | — | 24 | — |
| Interceptions thrown | 12 | — | 14 | — |
Rushing
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 437 | 36.4 | 431 | 35.9 |
| Rushing yards | 1,653 | 137.8 | 1,939 | 161.6 |
| Yards per carry | 3.8 | — | 4.5 | — |
| Rushing TDs | 18 | — | 22 | — |
Turnovers
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 27 | 2.3 | 26 | 2.2 |
| Fumbles lost | 13 | — | 14 | — |
| Interceptions thrown | 12 | — | 14 | — |
Defense and takeaways
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 14 | — | 12 | — |
| Interception yards | 135 | — | 221 | — |
| Interception TDs | 0 | — | 4 | — |
| Fumbles recovered | 14 | — | 13 | — |
Returns
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Punt returns | 24 | — | 44 | — |
| Punt return yards | 97 | — | 250 | — |
| Yards per punt return | 4.0 | — | 5.7 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.