Utah State team stats
2010 season totals across 12 games, beside what opponents did.
General
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:33:43 | 17:49 | 3:44:37 | 18:43 |
| Offensive plays | 852 | 71.0 | 848 | 70.7 |
| Total yards | 4,168 | 347.3 | 5,146 | 428.8 |
| Penalties–yards | 78–696 | — | 78–724 | — |
| First downs | 230 | 19.2 | 266 | 22.2 |
| Third down | 74–18639.8% | — | 74–17342.8% | — |
| Fourth down | 8–1457.1% | — | 11–1764.7% | — |
Passing
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 172–32453.1% | — | 235–41057.3% | — |
| Passing yards | 2,324 | 193.7 | 3,081 | 256.8 |
| Yards per attempt | 7.2 | — | 7.5 | — |
| Passing TDs | 8 | — | 20 | — |
| Interceptions thrown | 13 | — | 14 | — |
Rushing
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 528 | 44.0 | 438 | 36.5 |
| Rushing yards | 2,024 | 168.7 | 2,151 | 179.3 |
| Yards per carry | 3.8 | — | 4.9 | — |
| Rushing TDs | 24 | — | 30 | — |
Turnovers
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 21 | 1.8 | 16 | 1.3 |
| Fumbles lost | 7 | — | 3 | — |
| Interceptions thrown | 13 | — | 14 | — |
Defense and takeaways
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 14 | — | 13 | — |
| Interception yards | 13 | — | 95 | — |
| Interception TDs | 0 | — | 1 | — |
| Fumbles recovered | 3 | — | 7 | — |
Returns
| Utah State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 62 | — | 52 | — |
| Kick return yards | 1,561 | — | 1,019 | — |
| Yards per kick return | 25.2 | — | 19.6 | — |
| Kick return TDs | 1 | — | 0 | — |
| Punt returns | 27 | — | 36 | — |
| Punt return yards | 72 | — | 209 | — |
| Yards per punt return | 2.7 | — | 5.8 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.