Utah team stats
2016 season totals across 13 games, beside what opponents did.
General
| Utah | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 7:14:13 | 33:24 | 5:45:47 | 26:36 |
| Offensive plays | 969 | 74.5 | 895 | 68.8 |
| Total yards | 5,599 | 430.7 | 4,979 | 383.0 |
| Penalties–yards | 90–785 | — | 70–578 | — |
| First downs | 284 | 21.8 | 255 | 19.6 |
| Third down | 74–19438.1% | — | 73–18938.6% | — |
| Fourth down | 13–2259.1% | — | 6–1250.0% | — |
Passing
| Utah | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 212–39953.1% | — | 254–46754.4% | — |
| Passing yards | 2,817 | 216.7 | 3,306 | 254.3 |
| Yards per attempt | 7.1 | — | 7.1 | — |
| Passing TDs | 15 | — | 23 | — |
| Interceptions thrown | 19 | — | 8 | — |
Rushing
| Utah | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 570 | 43.8 | 428 | 32.9 |
| Rushing yards | 2,782 | 214.0 | 1,673 | 128.7 |
| Yards per carry | 4.9 | — | 3.9 | — |
| Rushing TDs | 27 | — | 13 | — |
Turnovers
| Utah | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 25 | 1.9 | 31 | 2.4 |
| Fumbles lost | 17 | — | 13 | — |
| Interceptions thrown | 19 | — | 8 | — |
Defense and takeaways
| Utah | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 43.0 | — | 27.0 | — |
| Tackles for loss | 101.0 | — | 82.0 | — |
| Interceptions | 8 | — | 18 | — |
| Interception yards | 150 | — | 71 | — |
| Interception TDs | 2 | — | 0 | — |
| Fumbles recovered | 13 | — | 17 | — |
Returns
| Utah | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 27 | — | 40 | — |
| Kick return yards | 631 | — | 802 | — |
| Yards per kick return | 23.4 | — | 20.1 | — |
| Kick return TDs | 1 | — | 1 | — |
| Punt returns | 36 | — | 23 | — |
| Punt return yards | 273 | — | 157 | — |
| Yards per punt return | 7.6 | — | 6.8 | — |
| Punt return TDs | 1 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.