Vanderbilt team stats
2026 season totals across 4 games, beside what opponents did.
Season
General
| Vanderbilt | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 2:06:10 | 31:33 | 1:53:50 | 28:28 |
| Offensive plays | 265 | 66.3 | 251 | 62.8 |
| Total yards | 1,455 | 363.8 | 1,241 | 310.3 |
| Penalties–yards | 36–268 | — | 18–151 | — |
| First downs | 79 | 19.8 | 69 | 17.3 |
| Third down | 18–5632.1% | — | 18–5632.1% | — |
| Fourth down | 10–1471.4% | — | 7–1070.0% | — |
Passing
| Vanderbilt | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 77–12462.1% | — | 71–11860.2% | — |
| Passing yards | 924 | 231.0 | 776 | 194.0 |
| Yards per attempt | 7.5 | — | 6.6 | — |
| Passing TDs | 4 | — | 6 | — |
| Interceptions thrown | 4 | — | 3 | — |
Rushing
| Vanderbilt | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 141 | 35.3 | 133 | 33.3 |
| Rushing yards | 531 | 132.8 | 465 | 116.3 |
| Yards per carry | 3.8 | — | 3.5 | — |
| Rushing TDs | 7 | — | 3 | — |
Turnovers
| Vanderbilt | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 5 | 1.3 | 6 | 1.5 |
| Fumbles lost | 2 | — | 2 | — |
| Interceptions thrown | 4 | — | 3 | — |
Defense and takeaways
| Vanderbilt | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 13.0 | — | 7.0 | — |
| Tackles for loss | 21.0 | — | 17.0 | — |
| Interceptions | 3 | — | 4 | — |
| Interception yards | 11 | — | 0 | — |
| Interception TDs | 0 | — | 0 | — |
| Fumbles recovered | 2 | — | 2 | — |
Returns
| Vanderbilt | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 7 | — | 2 | — |
| Kick return yards | 118 | — | 37 | — |
| Yards per kick return | 16.9 | — | 18.5 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 8 | — | 9 | — |
| Punt return yards | 126 | — | 113 | — |
| Yards per punt return | 15.8 | — | 12.6 | — |
| Punt return TDs | 2 | — | 2 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.