THIRD AND DATA

Villanova game log

2003: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Aug 28vs Hampton41–6 W—————————————
Sep 6at Temple23–20 W———————————46%43%
Sep 13at New Hampshire48–14 W—————————————
Sep 27vs Northeastern28–7 W—————————————
Oct 4vs James Madison38–14 W—————————————
Oct 11at Rhode Island21–17 W—————————————
Oct 25vs Massachusetts14–19 L—————————————
Nov 1vs Richmond42–13 W—————————————
Nov 8vs Hofstra32–34 L—————————————
Nov 15at Maine10–14 L—————————————
Nov 22vs Delaware17–20 L—————————————
Season11 games7–4—————–—–———————46%43%

Success by play

Each square is one snap, in order. Top row: Villanova on offense. Bottom row: the opponent on offense, which is Villanova's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:Villanova offense 46% (26 of 57)Opponent offense / Villanova defense 43% (29 of 67)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
0%25%50%75%100%Temple: opponent offense 43% of 67Temple: Villanova offense 46% of 57
Villanova offenseOpponent offense (Villanova defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at Temple

23–20 W · 57 plays to 67
Villanova offense 46% (26/57)Temple offense 43% (29/67)