Virginia Tech team stats
2010 season totals across 14 games, beside what opponents did.
General
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 4:34:41 | 19:37 | 4:07:43 | 17:42 |
| Offensive plays | 913 | 65.2 | 894 | 63.9 |
| Total yards | 5,632 | 402.3 | 5,061 | 361.5 |
| Penalties–yards | 67–602 | — | 93–783 | — |
| First downs | 290 | 20.7 | 244 | 17.4 |
| Third down | 80–18044.4% | — | 71–19736.0% | — |
| Fourth down | 5–1241.7% | — | 12–2450.0% | — |
Passing
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 200–34358.3% | — | 224–42952.2% | — |
| Passing yards | 3,071 | 219.4 | 3,094 | 221.0 |
| Yards per attempt | 9.0 | — | 7.2 | — |
| Passing TDs | 24 | — | 19 | — |
| Interceptions thrown | 23 | — | 5 | — |
Rushing
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 570 | 40.7 | 465 | 33.2 |
| Rushing yards | 2,782 | 198.7 | 2,183 | 155.9 |
| Yards per carry | 4.9 | — | 4.7 | — |
| Rushing TDs | 30 | — | 18 | — |
Turnovers
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 13 | 0.9 | 32 | 2.3 |
| Fumbles lost | 8 | — | 9 | — |
| Interceptions thrown | 23 | — | 5 | — |
Defense and takeaways
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 5 | — | 23 | — |
| Interception yards | 364 | — | 67 | — |
| Interception TDs | 2 | — | 0 | — |
| Fumbles recovered | 9 | — | 8 | — |
Returns
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 50 | — | 62 | — |
| Kick return yards | 1,136 | — | 1,461 | — |
| Yards per kick return | 22.7 | — | 23.6 | — |
| Kick return TDs | 2 | — | 0 | — |
| Punt returns | 43 | — | 37 | — |
| Punt return yards | 261 | — | 125 | — |
| Yards per punt return | 6.1 | — | 3.4 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.