Virginia Tech team stats
2015 season totals across 13 games, beside what opponents did.
General
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:54:06 | 31:51 | 6:05:54 | 28:09 |
| Offensive plays | 939 | 72.2 | 867 | 66.7 |
| Total yards | 5,006 | 385.1 | 4,808 | 369.8 |
| Penalties–yards | 96–816 | — | 95–751 | — |
| First downs | 262 | 20.2 | 238 | 18.3 |
| Third down | 74–19338.3% | — | 63–18833.5% | — |
| Fourth down | 8–1361.5% | — | 10–2050.0% | — |
Passing
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 223–39456.6% | — | 175–35349.6% | — |
| Passing yards | 2,936 | 225.8 | 2,459 | 189.2 |
| Yards per attempt | 7.5 | — | 7.0 | — |
| Passing TDs | 24 | — | 18 | — |
| Interceptions thrown | 10 | — | 14 | — |
Rushing
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 545 | 41.9 | 514 | 39.5 |
| Rushing yards | 2,070 | 159.2 | 2,349 | 180.7 |
| Yards per carry | 3.8 | — | 4.6 | — |
| Rushing TDs | 19 | — | 22 | — |
Turnovers
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 21 | 1.6 | 25 | 1.9 |
| Fumbles lost | 7 | — | 15 | — |
| Interceptions thrown | 10 | — | 14 | — |
Defense and takeaways
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 14 | — | 10 | — |
| Interception yards | 12 | — | 110 | — |
| Interception TDs | 1 | — | 1 | — |
| Fumbles recovered | 15 | — | 7 | — |
Returns
| Virginia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 34 | — | 25 | — |
| Kick return yards | 757 | — | 512 | — |
| Yards per kick return | 22.3 | — | 20.5 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 33 | — | 20 | — |
| Punt return yards | 275 | — | 54 | — |
| Yards per punt return | 8.3 | — | 2.7 | — |
| Punt return TDs | 2 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.