Virginia team stats
2026 season totals across 4 games, beside what opponents did.
Season
General
| Virginia | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 2:15:35 | 33:54 | 1:44:25 | 26:06 |
| Offensive plays | 285 | 71.3 | 241 | 60.3 |
| Total yards | 1,789 | 447.3 | 988 | 247.0 |
| Penalties–yards | 21–195 | — | 20–180 | — |
| First downs | 96 | 24.0 | 54 | 13.5 |
| Third down | 20–5337.7% | — | 19–5932.2% | — |
| Fourth down | 11–1384.6% | — | 1–520.0% | — |
Passing
| Virginia | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 81–11272.3% | — | 50–10547.6% | — |
| Passing yards | 1,018 | 254.5 | 521 | 130.3 |
| Yards per attempt | 9.1 | — | 5.0 | — |
| Passing TDs | 15 | — | 2 | — |
| Interceptions thrown | 6 | — | 1 | — |
Rushing
| Virginia | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 173 | 43.3 | 136 | 34.0 |
| Rushing yards | 771 | 192.8 | 467 | 116.8 |
| Yards per carry | 4.5 | — | 3.4 | — |
| Rushing TDs | 6 | — | 4 | — |
Turnovers
| Virginia | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 2 | 0.5 | 7 | 1.8 |
| Fumbles lost | 1 | — | 1 | — |
| Interceptions thrown | 6 | — | 1 | — |
Defense and takeaways
| Virginia | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 8.0 | — | 10.0 | — |
| Tackles for loss | 23.0 | — | 20.0 | — |
| Interceptions | 1 | — | 6 | — |
| Interception yards | 100 | — | 0 | — |
| Interception TDs | 1 | — | 0 | — |
| Fumbles recovered | 1 | — | 1 | — |
Returns
| Virginia | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 3 | — | 6 | — |
| Kick return yards | 86 | — | 97 | — |
| Yards per kick return | 28.7 | — | 16.2 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 5 | — | 3 | — |
| Punt return yards | 33 | — | 38 | — |
| Yards per punt return | 6.6 | — | 12.7 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.