Washington State team stats
2008 season totals across 13 games, beside what opponents did.
General
| Washington State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:39:12 | 16:52 | 3:58:19 | 18:20 |
| Offensive plays | 811 | 62.4 | 885 | 68.1 |
| Total yards | 3,134 | 241.1 | 5,764 | 443.4 |
| Penalties–yards | 92–857 | — | 86–767 | — |
| First downs | 184 | 14.2 | 287 | 22.1 |
| Third down | 48–17926.8% | — | 67–16241.4% | — |
| Fourth down | 9–1850.0% | — | 13–1872.2% | — |
Passing
| Washington State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 191–36152.9% | — | 190–32857.9% | — |
| Passing yards | 2,228 | 171.4 | 2,610 | 200.8 |
| Yards per attempt | 6.2 | — | 8.0 | — |
| Passing TDs | 6 | — | 22 | — |
| Interceptions thrown | 10 | — | 21 | — |
Rushing
| Washington State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 450 | 34.6 | 557 | 42.8 |
| Rushing yards | 1,236 | 95.1 | 3,219 | 247.6 |
| Yards per carry | 2.7 | — | 5.8 | — |
| Rushing TDs | 13 | — | 50 | — |
Turnovers
| Washington State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 40 | 3.1 | 13 | 1.0 |
| Fumbles lost | 19 | — | 3 | — |
| Interceptions thrown | 10 | — | 21 | — |
Defense and takeaways
| Washington State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 21 | — | 10 | — |
| Interception yards | 118 | — | 281 | — |
| Interception TDs | 1 | — | 0 | — |
| Fumbles recovered | 3 | — | 19 | — |
Returns
| Washington State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | — | — | 7 | — |
| Kick return yards | — | — | 128 | — |
| Yards per kick return | — | — | 18.3 | — |
| Kick return TDs | — | — | 0 | — |
| Punt returns | 28 | — | 53 | — |
| Punt return yards | 53 | — | 395 | — |
| Yards per punt return | 1.9 | — | 7.5 | — |
| Punt return TDs | 0 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.