West Virginia team stats
2006 season totals across 13 games, beside what opponents did.
General
| West Virginia | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:56:29 | 18:11 | 3:57:50 | 18:18 |
| Offensive plays | 823 | 63.3 | 832 | 64.0 |
| Total yards | 5,998 | 461.4 | 4,376 | 336.6 |
| Penalties–yards | 88–852 | — | 79–707 | — |
| First downs | 276 | 21.2 | 246 | 18.9 |
| Third down | 76–15349.7% | — | 73–17841.0% | — |
| Fourth down | 5–955.6% | — | 11–2055.0% | — |
Passing
| West Virginia | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 149–23363.9% | — | 244–42557.4% | — |
| Passing yards | 2,139 | 164.5 | 3,385 | 260.4 |
| Yards per attempt | 9.2 | — | 8.0 | — |
| Passing TDs | 15 | — | 17 | — |
| Interceptions thrown | 15 | — | 8 | — |
Rushing
| West Virginia | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 590 | 45.4 | 407 | 31.3 |
| Rushing yards | 3,939 | 303.0 | 1,213 | 93.3 |
| Yards per carry | 6.7 | — | 3.0 | — |
| Rushing TDs | 48 | — | 12 | — |
Turnovers
| West Virginia | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 18 | 1.4 | 25 | 1.9 |
| Fumbles lost | 10 | — | 9 | — |
| Interceptions thrown | 15 | — | 8 | — |
Defense and takeaways
| West Virginia | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 8 | — | 16 | — |
| Interception yards | 170 | — | 43 | — |
| Interception TDs | 0 | — | 0 | — |
| Fumbles recovered | 9 | — | 10 | — |
Returns
| West Virginia | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | — | — | 6 | — |
| Kick return yards | — | — | 83 | — |
| Yards per kick return | — | — | 13.8 | — |
| Kick return TDs | — | — | 0 | — |
| Punt returns | 32 | — | 23 | — |
| Punt return yards | 234 | — | 160 | — |
| Yards per punt return | 7.3 | — | 7.0 | — |
| Punt return TDs | 1 | — | 2 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.