THIRD AND DATA

William & Mary game log

2006: every game, then every offensive snap for both sides.

Season
‹
›Current

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Sep 2at Maryland14–27 L———————————33%51%
Sep 16vs Maine17–20 L—————————————
Sep 23vs VMI38–6 W—————————————
Sep 30vs Hofstra14–16 L—————————————
Oct 7vs Massachusetts7–48 L—————————————
Oct 14at Liberty14–13 W—————————————
Oct 21at James Madison17–31 L—————————————
Oct 28vs Villanova31–35 L—————————————
Nov 4at Towson29–28 W—————————————
Nov 11vs Delaware14–28 L—————————————
Nov 18vs Richmond14–31 L—————————————
Season11 games3–8—————–—–———————33%51%

Success by play

Each square is one snap, in order. Top row: William & Mary on offense. Bottom row: the opponent on offense, which is William & Mary's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:William & Mary offense 33% (23 of 70)Opponent offense / William & Mary defense 51% (30 of 59)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
0%25%50%75%100%Maryland: opponent offense 51% of 59Maryland: William & Mary offense 33% of 70
William & Mary offenseOpponent offense (William & Mary defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at Maryland

14–27 L · 70 plays to 59
William & Mary offense 33% (23/70)Maryland offense 51% (30/59)