Air Force team stats
2005 season totals across 11 games, beside what opponents did.
General
| Air Force | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:07:22 | 17:02 | 2:57:21 | 16:07 |
| Offensive plays | 793 | 72.1 | 766 | 69.6 |
| Total yards | 4,590 | 417.3 | 4,714 | 428.5 |
| Penalties–yards | 0–0 | — | 0–0 | — |
| First downs | 244 | 22.2 | 246 | 22.4 |
| Third down | 59–14939.6% | — | 62–15041.3% | — |
| Fourth down | 17–2373.9% | — | 12–1963.2% | — |
Passing
| Air Force | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 121–20559.0% | — | 213–32465.7% | — |
| Passing yards | 1,952 | 177.5 | 2,874 | 261.3 |
| Yards per attempt | 9.5 | — | 8.9 | — |
| Passing TDs | 14 | — | 15 | — |
| Interceptions thrown | 9 | — | 10 | — |
Rushing
| Air Force | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 588 | 53.5 | 442 | 40.2 |
| Rushing yards | 2,712 | 246.5 | 1,909 | 173.5 |
| Yards per carry | 4.6 | — | 4.3 | — |
| Rushing TDs | 28 | — | 27 | — |
Turnovers
| Air Force | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 24 | 2.2 | 17 | 1.5 |
| Fumbles lost | 14 | — | 8 | — |
| Interceptions thrown | 9 | — | 10 | — |
Defense and takeaways
| Air Force | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 10 | — | 9 | — |
| Interception yards | 91 | — | 39 | — |
| Interception TDs | 0 | — | 0 | — |
| Fumbles recovered | 8 | — | 14 | — |
Returns
| Air Force | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Punt returns | 23 | — | 21 | — |
| Punt return yards | 168 | — | 82 | — |
| Yards per punt return | 7.3 | — | 3.9 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.