Army team stats
2019 season totals across 13 games, beside what opponents did.
General
| Army | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 7:04:32 | 32:39 | 5:50:58 | 27:00 |
| Offensive plays | 869 | 66.8 | 788 | 60.6 |
| Total yards | 4,929 | 379.2 | 4,450 | 342.3 |
| Penalties–yards | 60–496 | — | 63–479 | — |
| First downs | 272 | 20.9 | 234 | 18.0 |
| Third down | 76–16845.2% | — | 74–16544.8% | — |
| Fourth down | 26–3966.7% | — | 12–2450.0% | — |
Passing
| Army | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 59–12646.8% | — | 203–32662.3% | — |
| Passing yards | 1,066 | 82.0 | 2,326 | 178.9 |
| Yards per attempt | 8.5 | — | 7.1 | — |
| Passing TDs | 6 | — | 16 | — |
| Interceptions thrown | 7 | — | 7 | — |
Rushing
| Army | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 743 | 57.2 | 462 | 35.5 |
| Rushing yards | 3,863 | 297.2 | 2,124 | 163.4 |
| Yards per carry | 5.2 | — | 4.6 | — |
| Rushing TDs | 45 | — | 21 | — |
Turnovers
| Army | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 18 | 1.4 | 17 | 1.3 |
| Fumbles lost | 11 | — | 10 | — |
| Interceptions thrown | 7 | — | 7 | — |
Defense and takeaways
| Army | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 21.0 | — | 22.0 | — |
| Tackles for loss | 73.0 | — | 59.0 | — |
| Interceptions | 7 | — | 7 | — |
| Interception yards | 155 | — | 162 | — |
| Interception TDs | 0 | — | 1 | — |
| Fumbles recovered | 16 | — | 18 | — |
Returns
| Army | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 26 | — | 43 | — |
| Kick return yards | 285 | — | 799 | — |
| Yards per kick return | 11.0 | — | 18.6 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 14 | — | 9 | — |
| Punt return yards | 37 | — | 37 | — |
| Yards per punt return | 2.6 | — | 4.1 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.