Auburn team stats
2012 season totals across 12 games, beside what opponents did.
General
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:01:10 | 30:06 | 6:34:38 | 32:53 |
| Offensive plays | 695 | 57.9 | 842 | 70.2 |
| Total yards | 3,660 | 305.0 | 5,046 | 420.5 |
| Penalties–yards | 75–601 | — | 51–397 | — |
| First downs | 188 | 15.7 | 261 | 21.8 |
| Third down | 44–14330.8% | — | 69–16940.8% | — |
| Fourth down | 3–933.3% | — | 9–2045.0% | — |
Passing
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 147–25757.2% | — | 235–35865.6% | — |
| Passing yards | 1,879 | 156.6 | 2,675 | 222.9 |
| Yards per attempt | 7.3 | — | 7.5 | — |
| Passing TDs | 8 | — | 20 | — |
| Interceptions thrown | 2 | — | 15 | — |
Rushing
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 438 | 36.5 | 484 | 40.3 |
| Rushing yards | 1,781 | 148.4 | 2,371 | 197.6 |
| Yards per carry | 4.1 | — | 4.9 | — |
| Rushing TDs | 16 | — | 23 | — |
Turnovers
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 25 | 2.1 | 13 | 1.1 |
| Fumbles lost | 10 | — | 11 | — |
| Interceptions thrown | 2 | — | 15 | — |
Defense and takeaways
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 15 | — | 2 | — |
| Interception yards | 72 | — | 142 | — |
| Interception TDs | 1 | — | 0 | — |
| Fumbles recovered | 11 | — | 10 | — |
Returns
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 36 | — | 14 | — |
| Kick return yards | 808 | — | 233 | — |
| Yards per kick return | 22.4 | — | 16.6 | — |
| Kick return TDs | 1 | — | 0 | — |
| Punt returns | 18 | — | 5 | — |
| Punt return yards | 161 | — | 4 | — |
| Yards per punt return | 8.9 | — | 0.8 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.