Auburn team stats
2015 season totals across 13 games, beside what opponents did.
General
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:08:43 | 28:22 | 6:50:19 | 31:34 |
| Offensive plays | 893 | 68.7 | 981 | 75.5 |
| Total yards | 4,810 | 370.0 | 5,267 | 405.2 |
| Penalties–yards | 62–603 | — | 61–472 | — |
| First downs | 257 | 19.8 | 295 | 22.7 |
| Third down | 74–17941.3% | — | 89–19944.7% | — |
| Fourth down | 9–1560.0% | — | 13–2846.4% | — |
Passing
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 179–30658.5% | — | 278–45860.7% | — |
| Passing yards | 2,257 | 173.6 | 2,892 | 222.5 |
| Yards per attempt | 7.4 | — | 6.3 | — |
| Passing TDs | 11 | — | 13 | — |
| Interceptions thrown | 14 | — | 12 | — |
Rushing
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 587 | 45.2 | 523 | 40.2 |
| Rushing yards | 2,553 | 196.4 | 2,375 | 182.7 |
| Yards per carry | 4.3 | — | 4.5 | — |
| Rushing TDs | 28 | — | 24 | — |
Turnovers
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 17 | 1.3 | 19 | 1.5 |
| Fumbles lost | 5 | — | 5 | — |
| Interceptions thrown | 14 | — | 12 | — |
Defense and takeaways
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 12 | — | 14 | — |
| Interception yards | 144 | — | 131 | — |
| Interception TDs | 1 | — | 1 | — |
| Fumbles recovered | 5 | — | 5 | — |
Returns
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 34 | — | 18 | — |
| Kick return yards | 950 | — | 384 | — |
| Yards per kick return | 27.9 | — | 21.3 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 15 | — | 7 | — |
| Punt return yards | 179 | — | 87 | — |
| Yards per punt return | 11.9 | — | 12.4 | — |
| Punt return TDs | 0 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.