Auburn team stats
2016 season totals across 13 games, beside what opponents did.
General
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:19:21 | 29:11 | 6:40:39 | 30:49 |
| Offensive plays | 934 | 71.8 | 928 | 71.4 |
| Total yards | 5,730 | 440.8 | 4,705 | 361.9 |
| Penalties–yards | 61–475 | — | 79–639 | — |
| First downs | 286 | 22.0 | 250 | 19.2 |
| Third down | 76–18341.5% | — | 70–20134.8% | — |
| Fourth down | 10–2147.6% | — | 12–2352.2% | — |
Passing
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 178–28961.6% | — | 270–46657.9% | — |
| Passing yards | 2,203 | 169.5 | 2,979 | 229.2 |
| Yards per attempt | 7.6 | — | 6.4 | — |
| Passing TDs | 12 | — | 14 | — |
| Interceptions thrown | 11 | — | 6 | — |
Rushing
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 645 | 49.6 | 462 | 35.5 |
| Rushing yards | 3,527 | 271.3 | 1,726 | 132.8 |
| Yards per carry | 5.5 | — | 3.7 | — |
| Rushing TDs | 33 | — | 8 | — |
Turnovers
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 14 | 1.1 | 17 | 1.3 |
| Fumbles lost | 8 | — | 6 | — |
| Interceptions thrown | 11 | — | 6 | — |
Defense and takeaways
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 25.0 | — | 19.0 | — |
| Tackles for loss | 83.0 | — | 73.0 | — |
| Interceptions | 6 | — | 11 | — |
| Interception yards | 83 | — | 50 | — |
| Interception TDs | 0 | — | 1 | — |
| Fumbles recovered | 6 | — | 8 | — |
Returns
| Auburn | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 23 | — | 19 | — |
| Kick return yards | 438 | — | 342 | — |
| Yards per kick return | 19.0 | — | 18.0 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 16 | — | 6 | — |
| Punt return yards | 171 | — | 19 | — |
| Yards per punt return | 10.7 | — | 3.2 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.