Ball State team stats
2010 season totals across 12 games, beside what opponents did.
General
| Ball State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:36:38 | 18:03 | 3:50:09 | 19:11 |
| Offensive plays | 754 | 62.8 | 816 | 68.0 |
| Total yards | 3,670 | 305.8 | 4,780 | 398.3 |
| Penalties–yards | 68–594 | — | 77–724 | — |
| First downs | 196 | 16.3 | 248 | 20.7 |
| Third down | 51–15333.3% | — | 71–16742.5% | — |
| Fourth down | 7–1353.8% | — | 11–1861.1% | — |
Passing
| Ball State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 166–30953.7% | — | 200–34957.3% | — |
| Passing yards | 1,944 | 162.0 | 2,719 | 226.6 |
| Yards per attempt | 6.3 | — | 7.8 | — |
| Passing TDs | 18 | — | 25 | — |
| Interceptions thrown | 17 | — | 16 | — |
Rushing
| Ball State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 445 | 37.1 | 467 | 38.9 |
| Rushing yards | 1,827 | 152.3 | 2,140 | 178.3 |
| Yards per carry | 4.1 | — | 4.6 | — |
| Rushing TDs | 11 | — | 19 | — |
Turnovers
| Ball State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 31 | 2.6 | 26 | 2.2 |
| Fumbles lost | 15 | — | 9 | — |
| Interceptions thrown | 17 | — | 16 | — |
Defense and takeaways
| Ball State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 16 | — | 17 | — |
| Interception yards | 158 | — | 185 | — |
| Interception TDs | 1 | — | 3 | — |
| Fumbles recovered | 9 | — | 15 | — |
Returns
| Ball State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 52 | — | 51 | — |
| Kick return yards | 1,078 | — | 988 | — |
| Yards per kick return | 20.7 | — | 19.4 | — |
| Kick return TDs | 1 | — | 0 | — |
| Punt returns | 26 | — | 43 | — |
| Punt return yards | 146 | — | 179 | — |
| Yards per punt return | 5.6 | — | 4.2 | — |
| Punt return TDs | 0 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.