Cincinnati team stats
2012 season totals across 13 games, beside what opponents did.
General
| Cincinnati | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 6:21:06 | 29:19 | 6:43:48 | 31:04 |
| Offensive plays | 863 | 66.4 | 957 | 73.6 |
| Total yards | 5,723 | 440.2 | 5,005 | 385.0 |
| Penalties–yards | 73–695 | — | 83–736 | — |
| First downs | 265 | 20.4 | 268 | 20.6 |
| Third down | 73–17142.7% | — | 81–20938.8% | — |
| Fourth down | 4–850.0% | — | 11–2250.0% | — |
Passing
| Cincinnati | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 210–37156.6% | — | 282–49856.6% | — |
| Passing yards | 3,104 | 238.8 | 3,282 | 252.5 |
| Yards per attempt | 8.4 | — | 6.6 | — |
| Passing TDs | 25 | — | 13 | — |
| Interceptions thrown | 16 | — | 11 | — |
Rushing
| Cincinnati | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 492 | 37.8 | 459 | 35.3 |
| Rushing yards | 2,619 | 201.5 | 1,723 | 132.5 |
| Yards per carry | 5.3 | — | 3.8 | — |
| Rushing TDs | 25 | — | 10 | — |
Turnovers
| Cincinnati | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 19 | 1.5 | 28 | 2.2 |
| Fumbles lost | 8 | — | 12 | — |
| Interceptions thrown | 16 | — | 11 | — |
Defense and takeaways
| Cincinnati | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 11 | — | 16 | — |
| Interception yards | 303 | — | 167 | — |
| Interception TDs | 2 | — | 1 | — |
| Fumbles recovered | 12 | — | 8 | — |
Returns
| Cincinnati | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 34 | — | 46 | — |
| Kick return yards | 839 | — | 1,010 | — |
| Yards per kick return | 24.7 | — | 22.0 | — |
| Kick return TDs | 0 | — | 1 | — |
| Punt returns | 26 | — | 27 | — |
| Punt return yards | 252 | — | 196 | — |
| Yards per punt return | 9.7 | — | 7.3 | — |
| Punt return TDs | 0 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.