Clemson team stats
2024 season totals across 14 games, beside what opponents did.
General
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 7:06:52 | 30:29 | 6:52:49 | 29:29 |
| Offensive plays | 999 | 71.4 | 943 | 67.4 |
| Total yards | 6,332 | 452.3 | 5,249 | 374.9 |
| Penalties–yards | 69–667 | — | 86–771 | — |
| First downs | 335 | 23.9 | 286 | 20.4 |
| Third down | 87–19843.9% | — | 70–19535.9% | — |
| Fourth down | 13–2259.1% | — | 8–1942.1% | — |
Passing
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 331–52962.6% | — | 264–46856.4% | — |
| Passing yards | 3,899 | 278.5 | 3,004 | 214.6 |
| Yards per attempt | 7.4 | — | 6.4 | — |
| Passing TDs | 37 | — | 22 | — |
| Interceptions thrown | 16 | — | 7 | — |
Rushing
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 470 | 33.6 | 475 | 33.9 |
| Rushing yards | 2,433 | 173.8 | 2,245 | 160.4 |
| Yards per carry | 5.2 | — | 4.7 | — |
| Rushing TDs | 23 | — | 18 | — |
Turnovers
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 10 | 0.7 | 26 | 1.9 |
| Fumbles lost | 3 | — | 10 | — |
| Interceptions thrown | 16 | — | 7 | — |
Defense and takeaways
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 35.0 | — | 25.0 | — |
| Tackles for loss | 89.0 | — | 73.0 | — |
| Interceptions | 7 | — | 16 | — |
| Interception yards | 137 | — | 52 | — |
| Interception TDs | 2 | — | 0 | — |
| Fumbles recovered | 10 | — | 3 | — |
Returns
| Clemson | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 17 | — | 15 | — |
| Kick return yards | 320 | — | 298 | — |
| Yards per kick return | 18.8 | — | 19.9 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 19 | — | 20 | — |
| Punt return yards | 170 | — | 88 | — |
| Yards per punt return | 8.9 | — | 4.4 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.