Delaware team stats
2026 season totals across 4 games, beside what opponents did.
Season
General
| Delaware | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 1:54:35 | 28:39 | 2:04:32 | 31:08 |
| Offensive plays | 261 | 65.3 | 285 | 71.3 |
| Total yards | 1,440 | 360.0 | 1,524 | 381.0 |
| Penalties–yards | 17–161 | — | 25–182 | — |
| First downs | 79 | 19.8 | 85 | 21.3 |
| Third down | 18–5433.3% | — | 22–5837.9% | — |
| Fourth down | 3–560.0% | — | 7–1353.8% | — |
Passing
| Delaware | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 70–13551.9% | — | 87–14659.6% | — |
| Passing yards | 1,048 | 262.0 | 1,122 | 280.5 |
| Yards per attempt | 7.8 | — | 7.7 | — |
| Passing TDs | 6 | — | 8 | — |
| Interceptions thrown | 1 | — | 5 | — |
Rushing
| Delaware | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 126 | 31.5 | 139 | 34.8 |
| Rushing yards | 392 | 98.0 | 402 | 100.5 |
| Yards per carry | 3.1 | — | 2.9 | — |
| Rushing TDs | 5 | — | 5 | — |
Turnovers
| Delaware | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 5 | 1.3 | 6 | 1.5 |
| Fumbles lost | 0 | — | 5 | — |
| Interceptions thrown | 1 | — | 5 | — |
Defense and takeaways
| Delaware | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 15.0 | — | 12.0 | — |
| Tackles for loss | 24.0 | — | 23.0 | — |
| Interceptions | 5 | — | 1 | — |
| Interception yards | 0 | — | 10 | — |
| Interception TDs | 0 | — | 0 | — |
| Fumbles recovered | 5 | — | 0 | — |
Returns
| Delaware | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 6 | — | 11 | — |
| Kick return yards | 95 | — | 230 | — |
| Yards per kick return | 15.8 | — | 20.9 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 6 | — | 8 | — |
| Punt return yards | 36 | — | 94 | — |
| Yards per punt return | 6.0 | — | 11.8 | — |
| Punt return TDs | 1 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.