THIRD AND DATA

Elon game log

2026 vs Power 4: every game, then every offensive snap for both sides.

Season
‹

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Oct 17at Stanford7–34 L612724.534–2208–27–52153–141–102–2027:1131%51%
Season1 games0–1612724.534–2208–27–52153–141–102–2027:1131%51%

Success rate

Elon on offense, and what its defense allowed. Same rule as the table above.

Success rate by game31.1% · 50.7%
31
51
@ Stanford

Against Power 4 opponents (bold): offense 31.1%, defense allows 50.7%.

Success by play

Each square is one snap, in order. Top row: Elon on offense. Bottom row: the opponent on offense, which is Elon's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:Elon offense 31% (19 of 61)Opponent offense / Elon defense 51% (37 of 73)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
0%25%50%75%100%Stanford: opponent offense 51% of 73Stanford: Elon offense 31% of 61
Elon offenseOpponent offense (Elon defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at Stanford

7–34 L · 61 plays to 73
Elon offense 31% (19/61)Stanford offense 51% (37/73)