Georgia State team stats
2013 season totals across 12 games, beside what opponents did.
General
| Georgia State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 5:35:53 | 27:59 | 6:27:36 | 32:18 |
| Offensive plays | 794 | 66.2 | 888 | 74.0 |
| Total yards | 4,263 | 355.3 | 5,570 | 464.2 |
| Penalties–yards | 77–569 | — | 51–498 | — |
| First downs | 208 | 17.3 | 278 | 23.2 |
| Third down | 60–18133.1% | — | 88–17550.3% | — |
| Fourth down | 9–2045.0% | — | 6–1637.5% | — |
Passing
| Georgia State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 218–43050.7% | — | 222–34664.2% | — |
| Passing yards | 3,036 | 253.0 | 2,915 | 242.9 |
| Yards per attempt | 7.1 | — | 8.4 | — |
| Passing TDs | 18 | — | 27 | — |
| Interceptions thrown | 6 | — | 12 | — |
Rushing
| Georgia State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 364 | 30.3 | 542 | 45.2 |
| Rushing yards | 1,227 | 102.3 | 2,655 | 221.3 |
| Yards per carry | 3.4 | — | 4.9 | — |
| Rushing TDs | 9 | — | 28 | — |
Turnovers
| Georgia State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 23 | 1.9 | 17 | 1.4 |
| Fumbles lost | 11 | — | 10 | — |
| Interceptions thrown | 6 | — | 12 | — |
Defense and takeaways
| Georgia State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 12 | — | 7 | — |
| Interception yards | 16 | — | 149 | — |
| Interception TDs | 0 | — | 1 | — |
| Fumbles recovered | 10 | — | 11 | — |
Returns
| Georgia State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 58 | — | 32 | — |
| Kick return yards | 1,160 | — | 703 | — |
| Yards per kick return | 20.0 | — | 22.0 | — |
| Kick return TDs | 0 | — | 0 | — |
| Punt returns | 17 | — | 14 | — |
| Punt return yards | 142 | — | 199 | — |
| Yards per punt return | 8.4 | — | 14.2 | — |
| Punt return TDs | 1 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.