Georgia Tech team stats
2004 season totals across 12 games, beside what opponents did.
General
| Georgia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 3:48:58 | 19:05 | 3:29:48 | 17:29 |
| Offensive plays | 832 | 69.3 | 800 | 66.7 |
| Total yards | 4,157 | 346.4 | 3,596 | 299.7 |
| Penalties–yards | 0–0 | — | 4–25 | — |
| First downs | 229 | 19.1 | 192 | 16.0 |
| Third down | 54–16932.0% | — | 47–16628.3% | — |
| Fourth down | 3–1323.1% | — | 4–1428.6% | — |
Passing
| Georgia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 169–34648.8% | — | 215–39554.4% | — |
| Passing yards | 2,406 | 200.5 | 2,616 | 218.0 |
| Yards per attempt | 7.0 | — | 6.6 | — |
| Passing TDs | 17 | — | 11 | — |
| Interceptions thrown | 10 | — | 15 | — |
Rushing
| Georgia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 486 | 40.5 | 405 | 33.8 |
| Rushing yards | 1,947 | 162.3 | 1,276 | 106.3 |
| Yards per carry | 4.0 | — | 3.2 | — |
| Rushing TDs | 11 | — | 12 | — |
Turnovers
| Georgia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 31 | 2.6 | 17 | 1.4 |
| Fumbles lost | 13 | — | 7 | — |
| Interceptions thrown | 10 | — | 15 | — |
Defense and takeaways
| Georgia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 18 | — | 10 | — |
| Interception yards | 99 | — | 180 | — |
| Interception TDs | 2 | — | 2 | — |
| Fumbles recovered | 7 | — | 13 | — |
Returns
| Georgia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Punt returns | 55 | — | 33 | — |
| Punt return yards | 339 | — | 186 | — |
| Yards per punt return | 6.2 | — | 5.6 | — |
| Punt return TDs | 0 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.