Georgia Tech team stats
2026 season totals across 4 games, beside what opponents did.
Season
General
| Georgia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 1:54:14 | 28:34 | 2:05:46 | 31:27 |
| Offensive plays | 258 | 64.5 | 275 | 68.8 |
| Total yards | 1,480 | 370.0 | 1,526 | 381.5 |
| Penalties–yards | 32–260 | — | 36–351 | — |
| First downs | 87 | 21.8 | 82 | 20.5 |
| Third down | 17–4835.4% | — | 24–5841.4% | — |
| Fourth down | 4–850.0% | — | 6–875.0% | — |
Passing
| Georgia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 84–12567.2% | — | 56–9857.1% | — |
| Passing yards | 975 | 243.8 | 770 | 192.5 |
| Yards per attempt | 7.8 | — | 7.9 | — |
| Passing TDs | 6 | — | 6 | — |
| Interceptions thrown | 1 | — | 3 | — |
Rushing
| Georgia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 133 | 33.3 | 177 | 44.3 |
| Rushing yards | 505 | 126.3 | 756 | 189.0 |
| Yards per carry | 3.8 | — | 4.3 | — |
| Rushing TDs | 5 | — | 5 | — |
Turnovers
| Georgia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 5 | 1.3 | 2 | 0.5 |
| Fumbles lost | 2 | — | 1 | — |
| Interceptions thrown | 1 | — | 3 | — |
Defense and takeaways
| Georgia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Sacks | 6.0 | — | 9.0 | — |
| Tackles for loss | 28.0 | — | 22.0 | — |
| Interceptions | 3 | — | 1 | — |
| Interception yards | 1 | — | 53 | — |
| Interception TDs | 0 | — | 1 | — |
| Fumbles recovered | 1 | — | 2 | — |
Returns
| Georgia Tech | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 9 | — | 2 | — |
| Kick return yards | 334 | — | 35 | — |
| Yards per kick return | 37.1 | — | 17.5 | — |
| Kick return TDs | 1 | — | 0 | — |
| Punt returns | 3 | — | 4 | — |
| Punt return yards | 26 | — | 8 | — |
| Yards per punt return | 8.7 | — | 2.0 | — |
| Punt return TDs | 1 | — | 0 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.