THIRD AND DATA

Grambling game log

2026 vs Power 4: every game, then every offensive snap for both sides.

Season
‹

Game log

Box score per game. Success is the share of runs and passes that gained 50% of the distance on 1st down, 70% on 2nd, all of it on 3rd and 4th, or scored.

DateOpponentResultPlaysYdsYds/playRushPass1st downs3rd down4th downTOPenPossOff successDef success
Sep 12at TCU7–63 L532104.028–2014–25–19071–140–027–5430:2621%68%
Season1 games0–1532104.028–2014–25–19071–140–027–5430:2621%68%

Success rate

Grambling on offense, and what its defense allowed. Same rule as the table above.

Success rate by game20.8% · 67.6%
21
68
@ TCU

Against Power 4 opponents (bold): offense 20.8%, defense allows 67.6%.

Success by play

Each square is one snap, in order. Top row: Grambling on offense. Bottom row: the opponent on offense, which is Grambling's defense in the mirror.

Down
Play
Min to go
Player

Season, current filters:Grambling offense 21% (11 of 53)Opponent offense / Grambling defense 68% (46 of 68)

SuccessNot successfulTurnoverTouchdownField goalunder the square = passQuarters, aboveDrives, belowHover or tap a square for the down, distance, players and the play.
Success rate by game
0%25%50%75%100%TCU: opponent offense 68% of 68TCU: Grambling offense 21% of 53
Grambling offenseOpponent offense (Grambling defense)
Success rate by player
PlayerSuccess · snaps

No player qualifies under these filters.

at TCU

7–63 L · 53 plays to 68
Grambling offense 21% (11/53)TCU offense 68% (46/68)