Kansas State team stats
2011 season totals across 13 games, beside what opponents did.
General
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Time of possession | 4:34:34 | 21:07 | 3:34:07 | 16:28 |
| Offensive plays | 896 | 68.9 | 907 | 69.8 |
| Total yards | 4,381 | 337.0 | 5,130 | 394.6 |
| Penalties–yards | 61–465 | — | 85–821 | — |
| First downs | 255 | 19.6 | 262 | 20.2 |
| Third down | 82–19542.1% | — | 74–18639.8% | — |
| Fourth down | 8–1172.7% | — | 12–2352.2% | — |
Passing
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Completions–attempts | 167–29057.6% | — | 301–47863.0% | — |
| Passing yards | 2,217 | 170.5 | 3,561 | 273.9 |
| Yards per attempt | 7.6 | — | 7.4 | — |
| Passing TDs | 13 | — | 26 | — |
| Interceptions thrown | 18 | — | 6 | — |
Rushing
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Carries | 606 | 46.6 | 429 | 33.0 |
| Rushing yards | 2,411 | 185.5 | 1,706 | 131.2 |
| Yards per carry | 4.0 | — | 4.0 | — |
| Rushing TDs | 34 | — | 18 | — |
Turnovers
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Giveaways | 16 | 1.2 | 27 | 2.1 |
| Fumbles lost | 10 | — | 9 | — |
| Interceptions thrown | 18 | — | 6 | — |
Defense and takeaways
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Interceptions | 6 | — | 18 | — |
| Interception yards | 273 | — | 166 | — |
| Interception TDs | 3 | — | 0 | — |
| Fumbles recovered | 9 | — | 10 | — |
Returns
| Kansas State | Per game | Opponents | Per game | |
|---|---|---|---|---|
| Kick returns | 51 | — | 60 | — |
| Kick return yards | 1,260 | — | 1,202 | — |
| Yards per kick return | 24.7 | — | 20.0 | — |
| Kick return TDs | 2 | — | 0 | — |
| Punt returns | 36 | — | 49 | — |
| Punt return yards | 160 | — | 191 | — |
| Yards per punt return | 4.4 | — | 3.9 | — |
| Punt return TDs | 0 | — | 1 | — |
⚠ An em dash is not a zero. A measure a team has not recorded — a fumble recovery, a punt return — has no row at the source rather than a zero, and these are categories where not happening is ordinary. Where a season total exists, every rate beside it is computed from that season’s own denominator rather than averaged across games.